| TM/HM # |
Attack Name |
Type |
Cat. |
Att. |
Acc. |
PP |
| TM01 |
Hone Claws |
Dark |
Status |
-- |
-- |
15 |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| TM02 |
Dragon Claw |
Dragon |
Physical |
80 |
100 |
15 |
| The user slashes the target with huge, sharp claws. |
| TM06 |
Toxic |
Poison |
Status |
-- |
90 |
10 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 |
Hidden Power |
Normal |
Special |
?? |
100 |
15 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 |
Sunny Day |
Fire |
Status |
-- |
-- |
5 |
| The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM16 |
Light Screen |
Psychic |
Status |
-- |
-- |
30 |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM22 |
Solarbeam |
Grass |
Special |
120 |
100 |
10 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM29 |
Psychic |
Psychic |
Special |
90 |
100 |
10 |
| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
| TM30 |
Shadow Ball |
Ghost |
Special |
80 |
100 |
15 |
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
| TM32 |
Double Team |
Normal |
Status |
-- |
-- |
15 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 |
Reflect |
Psychic |
Status |
-- |
-- |
20 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM35 |
Flamethrower |
Fire |
Special |
95 |
100 |
15 |
| The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
| TM43 |
Flame Charge |
Fire |
Physical |
50 |
100 |
20 |
| The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| TM44 |
Rest |
Psychic |
Status |
-- |
-- |
10 |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM50 |
Overheat |
Fire |
Special |
140 |
90 |
5 |
| The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| TM52 |
Focus Blast |
Fighting |
Special |
120 |
70 |
5 |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM61 |
Will-o-wisp |
Fire |
Status |
-- |
75 |
15 |
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| TM82 |
Dragon Tail |
Dragon |
Physical |
60 |
90 |
10 |
| The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| TM90 |
Substitute |
Normal |
Status |
-- |
-- |
10 |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |