| TM/HM # |
Attack Name |
Type |
Cat. |
Att. |
Acc. |
PP |
| TM01 |
Hone Claws |
Dark |
Status |
-- |
-- |
15 |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| TM02 |
Dragon Claw |
Dragon |
Physical |
80 |
100 |
15 |
| The user slashes the target with huge, sharp claws. |
| TM06 |
Toxic |
Poison |
Status |
-- |
90 |
10 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 |
Hail |
Ice |
Status |
-- |
-- |
10 |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 |
Hidden Power |
Normal |
Special |
?? |
100 |
15 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM16 |
Light Screen |
Psychic |
Status |
-- |
-- |
30 |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 |
Protect |
Normal |
Status |
-- |
-- |
10 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM29 |
Psychic |
Psychic |
Special |
90 |
100 |
10 |
| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
| TM30 |
Shadow Ball |
Ghost |
Special |
80 |
100 |
15 |
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
| TM32 |
Double Team |
Normal |
Status |
-- |
-- |
15 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 |
Reflect |
Psychic |
Status |
-- |
-- |
20 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM39 |
Rock Tomb |
Rock |
Physical |
50 |
80 |
10 |
| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM44 |
Rest |
Psychic |
Status |
-- |
-- |
10 |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM52 |
Focus Blast |
Fighting |
Special |
120 |
70 |
5 |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM65 |
Shadow Claw |
Ghost |
Physical |
70 |
100 |
15 |
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| TM66 |
Payback |
Dark |
Physical |
50 |
100 |
10 |
| If the user moves after the target, this attack's power will be doubled. |
| TM71 |
Stone Edge |
Rock |
Physical |
100 |
80 |
5 |
| The user stabs the Foe with sharpened stones from below. It has a high critical-hit ratio. |
| TM80 |
Rock Slide |
Rock |
Physical |
75 |
90 |
10 |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM82 |
Dragon Tail |
Dragon |
Physical |
60 |
90 |
10 |
| The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| TM90 |
Substitute |
Normal |
Status |
-- |
-- |
10 |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM91 |
Flash Cannon |
Steel |
Special |
80 |
100 |
10 |
| The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |