| TM/HM # |
Attack Name |
Type |
Cat. |
Att. |
Acc. |
PP |
| TM01 |
Hone Claws |
Dark |
Status |
-- |
-- |
15 |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| TM06 |
Toxic |
Poison |
Status |
-- |
90 |
10 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM12 |
Taunt |
Dark |
Status |
-- |
100 |
15 |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM17 |
Protect |
Normal |
Status |
-- |
-- |
10 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM26 |
Earthquake |
Ground |
Physical |
100 |
100 |
10 |
| The user sets off an earthquake that strikes those around it. |
| TM27 |
Return |
Normal |
Physical |
?? |
100 |
20 |
| A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM31 |
Brick Break |
Fighting |
Physical |
75 |
100 |
15 |
| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| TM32 |
Double Team |
Normal |
Status |
-- |
-- |
15 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM39 |
Rock Tomb |
Rock |
Physical |
50 |
80 |
10 |
| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM40 |
Aerial Ace |
Flying |
Physical |
60 |
-- |
20 |
| The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM41 |
Torment |
Dark |
Status |
-- |
100 |
15 |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM44 |
Rest |
Psychic |
Status |
-- |
-- |
10 |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM46 |
Thief |
Dark |
Physical |
40 |
100 |
10 |
| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM56 |
Fling |
Dark |
Physical |
?? |
100 |
10 |
| The user flings its held item at the target to attack. Its power and effects depend on the item. |
| TM66 |
Payback |
Dark |
Physical |
50 |
100 |
10 |
| If the user moves after the target, this attack's power will be doubled. |
| TM69 |
Rock Polish |
Rock |
Status |
-- |
-- |
20 |
| The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM71 |
Stone Edge |
Rock |
Physical |
100 |
80 |
5 |
| The user stabs the Foe with sharpened stones from below. It has a high critical-hit ratio. |
| TM78 |
Bulldoze |
Ground |
Physical |
60 |
100 |
20 |
| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM80 |
Rock Slide |
Rock |
Physical |
75 |
90 |
10 |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM81 |
X-scissor |
Bug |
Physical |
80 |
100 |
15 |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM89 |
U-turn |
Bug |
Physical |
70 |
100 |
20 |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 |
Substitute |
Normal |
Status |
-- |
-- |
10 |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |