Claydol - Video Game Info

 

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Claydol/Stats Basic Information Sprites/Dex Information/ Type Effectiveness

Claydol

 
National # 344
Type Ground Psychic
Classification Clay Doll Pokémon
Height 4′11″ (1.50m)
Weight 238.1 lbs (108.0 kg)
Abilities Levitate
Gender Genderless
EV Yeild 2 Special Defense
Egg Groups Mineral
Catch Rate 90 (11.8% with PokéBall, full HP)
Local # 132 (Ruby, Sapphire, Emerald)
Japanese ネンドール (Nenedoru)
Experience Medium Fast (1,000,000)
Hatch Steps 5,120
Happiness 70
 

 
  Fronts Backs
Standard Sprite Claydol Claydol Back
Shiny Sprite Shiny Claydol Shiny Claydol Back
Female Sprite None None
Shiny Female Sprite None None
How to obtain: Catch Claydol in the end of the Maze in Relic Castle.
Black Desc. An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light.

White

Desc.

 

 
Grass 2x
Ice 2x
Water 2x
Bug 1x
Dark 1x
Fighting 1x
Flying 1x
Ground 1x
Dragon 1x
Fire 1x
Ghost 1x
Normal 1x
Psychic 1x
Steel 1x
Poison 0.5x
Rock 0.5x
Electric 0x

 

 

Stats Base Stats Level 100 Stats
HP 60 230 - 324
ATTACK 70 130 - 262
DEFENSE 105 193 - 339
SP. ATK 70 130 - 262
SP. DEF 120 220 - 372
SPEED 75 139 - 273
TOTAL 500  
 


Moves Learned without TMs/HMs Moves learned with TMs/HMs
Learned Attack Name Type Cat. Att. Acc. PP
Lv. 7 Rapid Spin Normal Physical 20 100 40
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Lv. 59 Earth Power Ground Special 90 100 10
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Gen IV TM76 Stealth Rock Rock Status -- -- 20
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Move Tutor - HGSS Magic Coat Psychic Status -- -- 15
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Lv. 47 Cosmic Power Psychic Status -- -- 20
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Move Tutor - PtHGSS Signal Beam Bug Special 75 100 15
The user attacks with a sinister beam of light. It may also confuse the target.
Lv. 18 Rock Tomb Rock Physical 50 80 10
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
Lv. 72 Explosion Normal Physical 250 100 5
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM/HM # Attack Name Type Cat. Att. Acc. PP
TM03 Psyshock Psychic Special 80 100 10
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04 Calm Mind Psychic Status -- -- 20
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic Poison Status -- 90 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special ?? 100 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam Ice Special 95 100 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM16 Light Screen Psychic Status -- -- 30
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect Normal Status -- -- 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM26 Earthquake Ground Physical 100 100 10
The user sets off an earthquake that strikes those around it.
TM27 Return Normal Physical ?? 100 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic Psychic Special 90 100 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball Ghost Special 80 100 15
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team Normal Status -- -- 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect Psychic Status -- -- 20
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM39 Rock Tomb Rock Physical 50 80 10
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM44 Rest Psychic Status -- -- 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM57 Charge Beam Electric Special 50 90 10
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM69 Rock Polish Rock Status -- -- 20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge Rock Physical 100 80 5
The user stabs the Foe with sharpened stones from below. It has a high critical-hit ratio.
TM74 Gyro Ball Steel Physical ?? 100 5
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM78 Bulldoze Ground Physical 60 100 20
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide Rock Physical 75 90 10
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM86 Grass Knot Grass Special ?? 100 20
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM90 Substitute Normal Status -- -- 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room Psychic Status -- -- 5
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

weebly reliable statistics